With regards to video games–what, exactly, is the primary function, or purpose, of game mechanics? This question is an interesting one and it is almost certain to spark a heated debate if you were to ask it while out for pints with a bunch of game developers. In fact, it’s one I’ll be asking at the next local IGDA meeting. …
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Multi-Purposing Game Mechanics [1]
http://blog.pjsattic.com/corvus/2008/11/multi-purposing-game-mechanics/ -
This is the Way the Fable Ends…
http://blog.pjsattic.com/corvus/2008/11/this-is-the-way-the-fable-ends/This is the way the fable ends This is the way the fable ends This is the way the fable ends Not with a bang but a whimper. –with apologies to T.S. Eliot Note: I cannot write this post without major spoilers from two specific points–the mid-game break point in the Tattered Spire and the end game. …
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Fable 2: Achievements
http://blog.pjsattic.com/corvus/2008/11/fable-2-achievements/I’m slowly winding down the Fable 2 posts and will likely wrap it up later this week with a spoiler-filled look at the end-game. But for now, I want to discuss what has been a controversial element of gaming on the XBOX 360–achievements. …
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Groping The Elephant
http://gropingtheelephant.wordpress.comme when I was growing up. I think there was maybe three or four years between them and it’s still difficult for me to remember what it was that happened in those years to change her opinion so much. When I first heard about this months topic for the Blogs Of The Round Table, I was sure I’d have to sit this one out as I couldn’t remember playing many games with my family. However reading some of the other entries has brought back memories that I’m sad to think I had somehow relegated to the depths of my mind. I
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Online Video Game Magazine | 360 PS3 Wii iPhone iPod Touch DS PSP | Covering What Matters | www.GamesAreEvil.com
http://gamesareevil.comfield in many ways. The new Gamer Confab structure to his podcast has introduced me to another ton of critical thinking games journalists, including The Quixotic Engineer, Acid for Blood, Design Rampage, Sexy Videogameland, Insult Swordfighting, and Man Bytes Blog, among others. The topic that I am seeing discussed across all of these varied and well-written websites is, to my mind, twofold: a desire to think beyond the typical “graphics/gameplay/controller
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The Photoshop Whore
http://thephotoshopwhore.wordpress.comlings and I no longer play them together. Perhaps this was inevitable and they all just grew up a little, pursuing individual interests. I am the only one whose interest in games has not wained, and it has become such a lonely affair. Please visit the Round Table’s Main Hall for more entries on this month’s topic.
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Vorpal Bunny Ranch
http://vorpalbunnyranch.blogspot.comMan Bytes Blog
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You Are Lose!
http://youarelose.blogspot.comThe Brainy Gamer Insult Swordfighting Man Bytes Blog Reelviews sexyvideogameland
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Between two pixels
http://vorpalbunnyranch.blogspot.com/2008/11/between-two-pix...son, he insisted that I not impugn his honor. There is a small ceremony, but in the great wastes, nothing truly holds you to this wedding other than your own honor (and the possible loss of karma if you kill them all). From a conversation I had with Corvus, Fable 2 takes this a step further: not only can you have hetero- and homosexual relationships and marriages, but each NPC has a sexual preference (including bisexual). This is a step beyond even the
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Write the Game
http://www.isotx.com/wordpressThis month’s Round Table invites you to explore your earliest memories of playing games with your family. Although this is slowly changing, video games have traditionally been seen as an isolating medium. This isn’t true in every family, or group of friends, but it’s been true enough that the stereotype has stuck. But before video games, when games
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Take me out to the video game.
http://vorpalbunnyranch.blogspot.com/2008/11/take-me-out-to-...This month’s Round Table
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Noble Carrots
http://noblecarrots.comFierce Punch Fullbright Gamasutra Columns Game Set Watch Games For Change Features Graduate School Gamer Ian Bogost Insult Swordfighting L.B. Jeffries on PopMatters Level Up Lost Garden malvasia bianca Man Bytes Blog No More Gamers Anymore Reality Panic Sexy Videogameland SLRC The Brainy Gamer The Quixotic Engineer Versus CluClu Land Vorpal Bunny Ranch
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The world according to Molyneux
http://www.brainygamer.com/the_brainy_gamer/2008/11/the-worl...the world itself that diverts me: a mysterious path leading away from the golden trail, a curious object on the horizon, the voice of a gargoyle insulting me. I'll save the role-playing elements of Fable 2 for another post - and I highly recommend Corvus Elrod's recent posts on his experiences with the game - but an undeniably defining feature of great RPGs is the vivid worlds they present to the player. I've been thinking about how this works (when it works), and it seems to me we can identify certain key features that
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