Above: ESC screenshot We think that virtual world capabilities, with visual multi-user realtime communications and experiences, are important extensions to Websites. To us, it is like the difference between reading a book and participating in a book club. …
Blogs / Out to Pasture
Out to Pasture
Writings on metaverse and virtual world theory and projects, marketing in virtual worlds, Electric Sheep Company projects, and relevant news around platforms like Second Life and Multiverse
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Social Websites
http://blogs.electricsheepcompany.com/giff/?p=561 -
White Paper on VW Platform Evaluations
http://blogs.electricsheepcompany.com/giff/?p=560For organizations looking to build their own virtual world, the platform question is one of the most complex and confusing questions out there. This was proven out by the popularity of my colleague John Swords’ “platform shootout” at the Virtual Worlds conference (you can get his slides and notes from here). …
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My turn for Second Life drama
http://blogs.electricsheepcompany.com/giff/?p=557A Reuters story just came out where I think I sound pretty harsh on the Second Life platform. There are some corrections/clarifications that I should make. Linden Lab worked very hard to be a good partner to ESC and make the CSI launch as successful as possible. …
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MMO Clerks
http://www.mmoclerks.comFiled under: MMO industry, Making money, Virtual worlds When’s the perfect time to launch your brand new virtual world? The one that will send kids hunting through their parent’s wallets for money for new outfits for their virtual puppy. The one that will have people busily importing their five
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Massively
http://www.massively.comMySpace friends list into your Scooby-Doo-themed social networking site, The Haunted Amusement Park. Your Shiny Whiter Teeth virtual world that will launch aside your new toothpaste. It all depends on your target audience, says Electric Sheep's Giff Constable. If you're going after the coveted pre-teen dollar, best to launch it just as the kids are getting out of school. Their parents will likely have their guard down and be more permissive. Though that won't work with college kids. Get them just after
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Timing virtual world launches
http://www.mmoclerks.com/2008/05/09/timing-virtual-world-lau...will have people busily importing their five thousand-strong MySpace friends list into your Scooby-Doo-themed social networking site, The Haunted Amusement Park. Your Shiny Whiter Teeth virtual world that will launch aside your new toothpaste. It all depends on your target audience, says Electric Sheep’s Giff Constable. If you’re going after the coveted pre-teen dollar, best to launch it just as the kids are getting out of school. Their parents will likely have their guard down and be more permissive. Though that won
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Timing virtual world launches
http://www.massively.com/2008/05/09/timing-virtual-world-lau...Filed under: MMO industry, Making money, Virtual worldsWhen's the perfect time to launch your brand new virtual world? The one that will send kids hunting through their parent's wallets for money for new outfits for their virtual puppy. The one that will have people busily importing their five
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Electric Sheep Company
http://blogs.electricsheepcompany.com/sheepout of the way, so that this stuff is easy, accessible, and focused on the experience. The piece has a lot more than I’ve touched on here, so highly recommend that you read it. Sheep, Metaverse, Social Networking, Marketing, social media | Comments Here
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links for 2008-05-07
http://www.behindthebuzz.com/links-for-2008-05-07/Out to Pasture » Blog Archive » Pepsi in vMTV (Ad Week)
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Download 1 of 10 - ABC Democratic Debate from Philadelphia, PA - 4/16
http://hadley3759.blog247.co.za/2008/05/06/download-1-of-10-...1 of 10 - ABC Democratic Debate from Philadelphia, PA - 4/16 Video ABC Pictures (Click For Larger Image) Don’t forget if you love downloading mass videos check out SuperMedia Downloader. You can
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iViNNiE - The Number ONE Virtual World News Network - Edita Kaye - Editor in Chief
http://ivinnie.com$2.25B The truth about the biz of casual games Commercials cause concern in virtual Barbie world Women taking more time out online Virtual conferences' home advantage Virtual tourism--emerging trend Ads in your virtual worlds? When is the best time to launch a virtual world? Peer-to-peer virtual worlds The trap of imitating WoW NMC opens 2008 survey of educators in Second Life PC Gaming isn't dead--it's just changing The virtual global office Web 2.0 technology drives next gen telecom
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Electric Sheep Company
http://blogs.electricsheepcompany.com/sheepartistic and feature requirements, user demographic, timelines, and appetite for risk. Navigating through all those issues can be daunting and if the white paper helps you get further along that path, then mission accomplished. Sheep, Metaverse | Comments Here
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Defining virtual worlds - help!
http://www.rikomatic.com/blog/2008/04/defining-virtua.htmland experiences that would be difficult or prohibitively expensive to do in the real world. Did I miss anything important? Is there anything incorrect or obtuse in this that bears unpacking? UPDATE 5/1/08: Rafi sent me Giff Constable's much more elegant and parsimonious definition of virtual worlds that totally pwns mine: Virtual worlds are online environments that have game-like immersion and social media functionality without overarching game-like goals or rules. The core value is a sense of presence with others at the same
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