Blogs / Daikon Forge

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  1. Only ‘mostly dead’

    http://www.daikonforge.com/webtab/2008/11/20/only-mostly-dead/

    I’m still alive, and still working on SL stuff as time permits, but I have to admit that lately I’ve become addicted to real 3D and haven’t put quite so much time into Second Life as perhaps I should. …

    13 days ago
  2. What a night!!!

    http://www.daikonforge.com/webtab/2008/11/05/what-a-night/

    Click the image below for some fun comics about last night’s historic election! Combat: Samurai Island weapons on SL Exchange: Daikon Forge, ArchaTek, Ashes, Musashi Copyright © 2007 Takuan Daikon - Tranquility of Purpose, Immovable Mind Share This …

    29 days ago
  3. Don’t let *ANYTHING* stop you from voting

    http://www.daikonforge.com/webtab/2008/11/03/dont-let-anything-stop-you-from-voting/

    I could probably post a long commentary about how there are active voter suppression efforts under way this year, as there are in every election cycle, and how it allows corrupt politicians to effectively control and shape a process that is supposed to allow us to have a voice in government, but I …

    29 days ago
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38 blog reactions

  1. Author unknown

    Dusan Writer’s Metaverse

    http://dusanwriter.com

    t finish texturing the walls and so on - the idea here was to see whether shadows would “look right” when imported. But this might give you a better idea, posted on the Prim Composer forum by “Fastrak”: Or these images by Daikon Forge which are less about showing lighting and shadow than how precise the builds turn out: Congratulations, Shack - you’ve taken a giant step here and this is a significant and monumental contribution to the Grid.

  2. Author unknown

    EAPoe’s Weblog

    http://eapoe.wordpress.com

    Blogroll Daikon Forge Kasumi’s Blog

    229 days ago in EAPoe’s Weblog · Authority: 2
  3. Author unknown

    Kasumi Hashi’s

    http://anotherkasumiblog.wordpress.com

    C:SI Blogs Daikon Forge Ronin’s Blog Second Aimee

    242 days ago in Kasumi Hashi’s · Authority: 3
  4. Author unknown

    Does the Second Life 1.20 RC Break Content?

    http://www.nexeusfatale.com/journal/does-the-second-life-120...

    1.20 Release Client interrupts the Combat:Samurai Island (or C:SI) dash system due to the new implementation running; you can now run by using a “double-taping” (which really not a double tap motion as described later.) I always have my ears perked when a Linden Lab does something different to affect content (such as Havok

  5. Author unknown

    I'm a masochist! xD

    http://secondaimee.typepad.com/blog/2008/04/im-a-masochist.h...

    excuses have started some interesting threads on blogs and in IM and got me to think more about the system. But like the one comment that made me write this was from Solace. *waves at Solace* In the Progress Update: Taketori Katana comments I wrote... But I guess I’m just a masochist when it comes to C:SI. Cuz like I fight within the rules and etiquette and honor but I welcome people to exploit against me. I *want* an unfair fight.

    242 days ago in Second Aimee · Authority: 4
  6. Author unknown

    陽気なインキネ

    http://slrank.com/slblog/?eid=2913

    アバターパペッチア、つまりアバターのインキネ(インバースキネマチックス)なわけだけど、Buzz : Avatar Puppeteering in Second Life® に面白い記事が。 realXTendではアバターのスケルトンをダイレクトにスクリプト制御(する予定?)ということのよう。 果たして本家セカンドライフ

  7. Author unknown

    Colin K's Blog

    http://colinkiernan.blogspot.com

    of linking, but there were also problems last Monday, Tuesday, and Wednesday. Along with many of these problems (including all of the ones I linked to) comes LL advising people not to make any transactions, which can significantly hurt business as some have pointed out. This pattern has been going on for a while, and I'm starting to wonder how LL is responding to these problems. It almost seems like they are just working to get things back to normal as quickly as possible, but in the process are not making any attempt to

    254 days ago in Colin K's Blog · Authority: 2
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