Elder Scrolls V: Skyrim Review
Skyrim, the latest installment in the Elder Scrolls series, offers an interesting mix of gameplay from Morrowind, Oblivion and even the Fallout series.
The game starts out with a much faster pace than many Elder Scrolls games. You are nearly executed when a Dragon attacks, giving you a chance to escape. You then scramble through a raging inferno as a Dragon rains hellfire down upon you.
As you do this, you meet allies and learn about the factions that you have to choose from.
From there you go on to find your place in the world, where you are of course the chosen one. This time you aren't the "Nerevarine" but the "Dovahkiin" or "Dragonborn". You are the only one who can stop the destruction of Skyrim by the Dragons and their mad "Dragon God".
Combat has been given a significant overhaul. Not only is dual wielding present, but there are some interesting cinematic kills. The combat really does feel like a step up from Skyrim's famous big brothers Morrowind and Oblivion.
Graphically this is easily the most beautiful Bethesda game. This is due to the fact that they spent extra time on atmospheric effects such as fog, splashing water and of course fiery explosions.
Skyrim has all the things that made the previous games enjoyable. A variety of sidequests, a revamped magic system and an intriguing storyline.
But what does Skyrim do to shake up the formula? Quite a lot. Here are just a few re-done features:
- A reworked magic system.
- Improved combat.
- A more convenient user interface.
- A variety of new items.
- Simplified skills.
- The "Radiant Story" system.
- A vastly improved enemy leveling system based on Fallout 3.
- New enemy types such as "Mountain Giants" and "Dragons", that can give even veteran players quite a surprise.