Sony PlayStation Vita Review
I am always excited when I get a chance to relive my childhood with handheld gaming. Of course every little kid has played a very simplistic type of handheld game like racing cars or shooting basketballs. To see how far we have come from that is astonishing. Graphics on those devices were crappy at best. The delay from pressing the button to the action happening seemed like days, and as time move forward we got our hands on Nintendo’s Gameboy. Tetris took the world by storm and it revolutionized handheld gaming.
To now where the market it dominated with Smartphone gaming like Angry Birds or Draw Something, it would almost appear as if real true handheld gaming is out the door. Then you see a device like the PlayStation Vita that has the ability to take handheld gaming to a whole new level. Here we are going to take a good look at this device and help you figure out if it is the right device for you. You can check out my video review of the PlayStation Vita and see for yourself.
The PlayStation Vita has been around for a few months getting its debut in Japan, to some soft sales, and when it finally arrived in North America, UK and Australia it brought with it some new software features, a vast array of games, and some great online features. There are some limitations in its proprietary technology, unintuitive software and of course steep price.

Hardware
When you see the American version it is identical to the Japanese unit except for a few small changes. It is an all plastic case but still has a premium look and feel with a silver metallic-finish accents and edge work. You get a nice 5-inch OLED display, which has some of the best visual display I have seen and it even comes close to the iPhone 4S retina display.
Now the overall design of the Vita is made for keeping the overall footprint low. The D-Pad, action buttons and joysticks are small placed closely together to keep it very easy to hit all the buttons in a very quick manner. The shoulder buttons are responsive and the action buttons, while smaller than the average gamepad, are still separated far enough so that you aren’t hitting two buttons at once. The control sticks are like the action pads and are smaller than a standard DualShock and are just as effective.
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