virtualworlds

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Welcome to the ' virtualworlds' tag page at Technorati. This page features content from the farthest reaches of the Blogosphere that authors have "tagged" with ' virtualworlds'.

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Latest blogosphere posts tagged “ virtualworlds”

  • Disguising the grind


    Be The GamerAuthority Authority: 159
    Believe it or not, grind is an essential part of an MMO and we might be pretty lost without it. Repetitive content is the cornerstone of the MMO genre but its not all just smacking monsters over the head for hours on end or completing yet another "kill ten rats" quest . The repetitive elements in an MMO give us ...
    9 hours ago
  • Disguising the grind


    MassivelyAuthority Authority: 686
    Believe it or not, grind is an essential part of an MMO and we might be pretty lost without it. Repetitive content is the cornerstone of the MMO genre but its not all just smacking monsters over the head for hours on end or completing yet another "kill ten rats" quest . The repetitive elements in an MMO give us ...
    9 hours ago
  • The trouble with goals in MMOs


    MassivelyAuthority Authority: 686
    One of the major problems of a game in which you can do anything is that... well, theres not necessarily much of a reason to do anything. Thats a Terrible Idea recently had an interesting piece on the difficulty of generating goals and objectives in MMOs , especially in contrast with single-player games where ...
    23 hours ago
  • The trouble with goals in MMOs


    Be The GamerAuthority Authority: 159
    Filed under: Culture , Game mechanics , Opinion , Academic , Virtual worlds One of the major problems of a game in which you can do anything is that... well, theres not necessarily much of a reason to do anything. Thats a Terrible Idea recently had an interesting piece on the difficulty of generating ...
    23 hours ago
  • Imprudence 1.2 viewer for Second Life


    Be The GamerAuthority Authority: 159
    Filed under: Patches , News items , Second Life , Mac , Linux , Virtual worlds The Imprudence project has released version 1.2 of their Second Life viewer. Imprudence is one of our favorite after-market Second Life viewers, and after some months in beta (and a couple of false starts), the latest ...
    2 days ago
  • Imprudence 1.2 viewer for Second Life


    MassivelyAuthority Authority: 686
    The Imprudence project has released version 1.2 of their Second Life viewer. Imprudence is one of our favorite after-market Second Life viewers, and after some months in beta (and a couple of false starts), the latest release version of this viewer is available. There are some user-interface changes this ...
    2 days ago
  • Second annual Linden Prize announced


    Be The GamerAuthority Authority: 159
    Linden Lab has announced that applications have opened for the 2010 Linden Prize , and submissions will be taken until 15 January 2010. The Linden Prize is awarded for Second Life projects that improve the way people work, learn and communicate in their daily lives outside of the virtual world. This annual award ...
    5 days ago
  • Second annual Linden Prize announced


    MassivelyAuthority Authority: 686
    Filed under: Contests , Culture , News items , Second Life , Virtual worlds Linden Lab has announced that applications have opened for the 2010 Linden Prize , and submissions will be taken until 15 January 2010. The Linden Prize is awarded for Second Life projects that improve the way people work, ...
    5 days ago
  • Internet Safety: Media Literacy Tips From Industry Insiders Pt 1


    Shaping YouthAuthority Authority: 123
    Nov. 24, 2009 As fall weather kicks in and families hunker indoors to ‘more screen time’ than summer time norms, I hear tales of media management missteps that would spin heads faster than a Linda Blair Exorcist antic. (yes I know it’s almost Thanksgiving, but I’m still seguing from Halloween here…) I ...
    6 days ago
  • This Week in OpenSim Dev - week ending Saturday 21st November 2009


    justincc.orgAuthority Authority: 112
    Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday.  The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears.  We only give the first 6 characters of each revision but this should be enough to ...
    1 week ago
  • Building MMO landscape scenes


    Be The GamerAuthority Authority: 159
    Landscapes have been a staple component of almost every MMO in recent memory. With the exception of some sci-fi titles , most MMOs take place on the land of some imagined island or continent. Some use stylised fantasy landscapes that run smoothly on even low-end computers while others have managed almost ...
    1 week ago
  • Building MMO landscape scenes


    MassivelyAuthority Authority: 686
    Landscapes have been a staple component of almost every MMO in recent memory. With the exception of some sci-fi titles , most MMOs take place on the land of some imagined island or continent. Some use stylised fantasy landscapes that run smoothly on even low-end computers while others have managed almost ...
    1 week ago
  • Second Life is Still Around but Media is Less Interested


    ShoppingBlog.comAuthority Authority: 641
    The BBC has an article about Linden Labs virtual world called Second Life and how it has faded from the news. The BBC says media mentions of the virtual world peaked in 2008. Some retailers that opened up shop in Second Life when it was still getting lots of press ended up closing them. American Apparels virtual ...
    1 week ago
  • Linden Lab to raise Xstreet fees, loses vendors, products


    MassivelyAuthority Authority: 686
    This week, Linden Lab announced that it was going to start charging listing fees and minimum commissions on its Second Life Xstreet Web-shopping adjunct in the near future. Within hours, vendors took down thousands of products, many abandoning the service entirely in favor of alternative services. Its unclear ...
    1 week ago
  • Linden Lab to raise Xstreet fees, loses vendors, products


    Be The GamerAuthority Authority: 159
    Filed under: Business models , Culture , Economy , News items , Opinion , Second Life , Virtual worlds This week, Linden Lab announced that it was going to start charging listing fees and minimum commissions on its Second Life Xstreet Web-shopping adjunct in the near future. Within hours, vendors ...
    1 week ago
  • Meeting with university students


    Teaching in Second LifeAuthority Authority: 100
    In October, I was invited by a Second Life friend of mine, who teaches a course on Second Life and journalism at the American University of Cairo, to a meeting with his students. Their task was to interview me about education in Second Life, my work and other SL-related topics and to write a report. They were all ...
    1 week ago
  • Four Types of IBM Involvement in Second Life


    Mo HaxAuthority Authority: 110
    Looking up from coding some day job stuff (for IBM) I noticed this post by Prokofy Neva . No matter what you think of Prokofy I hope you will consider this post. Obviously I have never represented IBM nor seek to now. I only want to express my personal experience with SLers who happen to work at IBM. Prokofy poses ...
    1 week ago
  • Linden Lab to disband moribund mentor group


    MassivelyAuthority Authority: 686
    Yesterday at the morning Second Life mentors meeting, Linden Lab staff announced that Linden Labs sponsored mentor group, which had been functionally closed (in all but name) for approximately a year now, would finally be disbanded in practice. The move doesnt really come as much of a surprise to observers of ...
    1 week ago
  • Linden Lab to disband moribund mentor group


    Be The GamerAuthority Authority: 159
    Yesterday at the morning Second Life mentors meeting, Linden Lab staff announced that Linden Labs sponsored mentor group, which had been functionally closed (in all but name) for approximately a year now, would finally be disbanded in practice. The move doesnt really come as much of a surprise to observers of ...
    1 week ago
  • Linden Lab partners with Dragonfish for non-US payments processing


    Be The GamerAuthority Authority: 159
    Filed under: Business models , MMO industry , News items , Second Life , Virtual worlds Virtual environment operator Linden Lab has partnered up with 888 Holdings plcs Gisland/Dragonfish division to provide payment processing for non-US Second Life customers. A spokesperson for Linden Lab told us, " ...
    1 week ago

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