Search / 110 posts tagged 3D programming
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NeoAxis Game Engine 0.58
http://www.geeks3d.com/ ?p=1634The folks at neoaxisgroup.com have updated their website and in the same time, have released a new version of NeoAxis game engine. NeoAxis Engine is a complete integrated development environment for creating interactive 3D graphics including 3D virtual worlds, AAA games, and realistic simulations.
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landscape.series_III_B
http://www.todayandtomorrow.net/ 2008/ 10/ 08/ landscapeseries_iii_b/A simple 3D wireframe can make me happy, this one was made by Simon or Hilde or Gwen. I just don’t know.
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Real-time Shadow Algorithms and Techniques Collection
http://www.geeks3d.com/ ?p=1620NVIDIA has done a great job for all 3D graphics developers: a collection of NVIDIA’s key presentations, code samples, demo programs, and whitepapers on the topic of shadowing under one page, giving developers a broad resource covering everything from the latest on cascaded shadow maps and real-time
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Equalizer 0.5.5 for OpenGL Parallel Rendering
http://www.geeks3d.com/ ?p=1617Equalizer is an open source project providing a minimally invasive programming interface and resource management system for parallel, scalable OpenGL applications. A new version is available for developers: Equalizer 0.5.5.
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SIO2: OpenGL Free Open Source 3D Engine For iPhone And iPod Touch
http://www.geeks3d.com/ ?p=1603SIO2 is an engine based on OpenGL ES 1.1 and most of the code is written in C. Other technologies like OpenAL (sound), LUA (scripting) or Bullet (physics) are also used. Want to see a SIO2 code snippet? Just ask to Geeks3D.
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Horde3D SDK [1.0.0] Beta 2 Released
http://www.geeks3d.com/ ?p=1512Horde3D is a small open source 3D rendering engine. It uses OpenGL for graphics acceleration and for cross-platform compatibility. You can download the new SDK here. Advanced skin rendering The new Beta2 release is available for download. It contains many bugfixes and smaller updates reported and contributed by the community.
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Blender to .as3 Exporter for Papervision 3D, Away3D and Sandy3D Updated
http://drawlogic.com/ 2008/ 09/ 26/ blender-to-as3-exporter-for-papervision-3d-a…If you are exporting from blender to actionscript directly so you can get your models into flash as script you can use the Blender to .as3 exporter which so kindly supports all flash 3d engines currently Away3D, Papervision3D and Sandy3D. Dennis Ippel made the Blender exporter a while back but the update supports papervision 2.0.
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3D Engine: Irrlicht 1.4.2 Available
http://www.geeks3d.com/ ?p=1469Irrlicht Engine is a cross-platform high performance realtime 3D engine written in C++ and using Direct3D or OpenGL for hardware acceleration. Irrlicht is available for Windows95, 98, NT, 2000, XP, Linux and MacOS. Changelog: Unified handling of the zwrite enable flag for transparent materials for compatibilit with older Irrlicht versions.
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AS3 Papervision 3D Debugging/Stats with PV3DDebug
http://drawlogic.com/ 2008/ 09/ 24/ as3-papervision-3d-debuggingstats-with-pv3dd…I have been doing lots of Papervision 3D for a project recently and needed to debug some placement and camera issues. I did a quick search and found PV3DDebug by Jason Bejot and it worked out great and is a pretty sweet utility I thought I would mention when you need to debug Papervision or even for inclusion as a debug console in all your papervision apps and games.
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Load All Your Game-Relevant 3D Scene Data From Various File Formats With ASSIMP
http://www.geeks3d.com/ ?p=1455The Open Asset Import library, or ASSIMP in short, is a C++ library which loads game-relevant 3D scene data from various file formats and returns it in a common in-memory structure. The library also offers several post processing steps commonly used in realtime 3D rendering which can be applied to the imported data.
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