Compo
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Welcome to the 'Compo' tag page at Technorati. This page features content from the farthest reaches of the Blogosphere that authors have "tagged" with 'Compo'.
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Latest blogosphere posts tagged “Compo”
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Face Off: Dragon Age Giveaway Results
Rock, Paper, Shotgun —
Authority: 656
Sorry about the delay on this. The plan was to judge it last night, but there were – er – unavoidable delays. In a pub. Sorry. However, I’ve judged the competition and selected the winners, turning this into a very Dragon-agey day indeed. Hopefully they’ll have their copy of the Dragon’s Age Direct2Drive ...4 days ago -
Age of Panic: Dragon Age Compo
Rock, Paper, Shotgun —
Authority: 656
Over the weekend the Dragon Age pre-loading has started, meaning if you pre-order it – er – it’ll start downloading. Early. And similar. Anyway, to celebrate this momentous event, Direct2Drive have given us five copies of the Digital Deluxe Edition to give away to you. Our fine readers. So it’s compo time! ...1 week ago -
Interview with WearPACT–Change starts with your underwear
OppGreen Insights —
Authority: 131
This morning I met with Jason and Jeff, co-founders of WearPACT, the sustainable underwear company. They met and started WearPACT while MBA students at UC Berkeley’s Haas School of Business. Jason is showing off their awesome compostable shipping bag that I was so impressed with. Even the glue on it is ...2 weeks ago -
Excavatorrr post-compo version
Ludum Dare —
Authority: 119
So, I finished Excavatorrr today. There’s now even an online highscoreboard included! Download from here2 weeks ago -
Driver Update: Direct2Drive Compo Results
Rock, Paper, Shotgun —
Authority: 656
Do you remember the recent past? Well done. Memory is functional. Anyway, in that recent past you may remember, you may remember us running a compo to tie in with the recent 5th year anniversary of Direct2Drive . And if you don’t – well, click the link and you’ll soon catch up. We’ve picked the winner who ...3 weeks ago -
Cave Ninja – Tiny Bugfix Version
Ludum Dare —
Authority: 119
I’ve released a post compo version of Cave Ninja . Nothing exciting, it just fixes two bugs: 1. Win check for last level corrected. 2. Divide by zero error fixed that occurred for certain OpenGL implementations. To be honest, for most people there’s no reason to update. But for those that got the divide by ...7 weeks ago