game design
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Original Technorati articles tagged “game design”
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in GamingGuild Wars 2: A Look at Sound Design

Guild Wars 2: Sound design.by manylaughs / on Aug 4, 2011
Latest blogosphere posts tagged “game design”
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Weekend Roundup: May 5-11
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Tweet of the Day: On Characterization… ——– You may have noticed a bit of a schedule slip. I’m putting WWW back in its old time slot on Thursdays. The whole game design thing has taken far more time and energy than I thought. Great mental exercise and all but it takes a lot of time. I’m planning to ...6 days ago -
Crossfire: Litozinnamon and Spookyfox Talk FPS Development
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Creativity and sharing are two qualities that fuel ROBLOX, and it’s in that spirit that we created Crossfire, a series where we chat with ROBLOX game developers about their game design choices. For this outing, we interviewed users litozinnamon and Spookyfox to compare and contrast design decisions made in their ...6 days ago -
The Aging of Gaming
T.R. Red Skies —
Authority: 119
Written by Tasley a fellow gamer, and Doone – Edited by Doone Is there an analog for gaming history to human history? I’m tempted to start looking for a neolithic revolution of video gaming, but somehow that seems wrong. Maybe I should just reach for the dusty tomes on the days when universities owned all the ...6 days ago -
Morphing MMO Communities
T.R. Red Skies —
Authority: 119
Interesting post popped up a while ago by Liore at Herding Cats , and since I’ve been away I never go the chance to respond so here I am. The discussion began with friendly jeering around the topic of chaos and order in MMO communities. Observing is the best part. Every time a new online game is announced, I rush ...1 week ago -
triOS College Scholarships for Women in Technology Now Open to Applicants
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triOS College is now officially accepting applications for the two “Women in Technology” scholarships that we reported on last month . Both scholarships are open to all new applicants in a diploma program at triOS, and winners will be announced on June 3, 2013. The first of the two scholarships – the $5,000.00 ...1 week ago -
Mutant Future Leveling-up House Rules from The Savage AfterWorld
RPG Bloggers —
Authority: 161
Over at the Goblinoid Games Mutant Future forums, maoglone discussed his Mutant Future leveling up house rules. As he explains it, he felt the experience bonus for leveling up was pretty paltry. If you look at the Experience Level Bonus table on page 1... [...]1 week ago -
Borderland of Adventure: Campaign Structure from Raging Swan
RPG Bloggers —
Authority: 161
I’ve received a couple of questions recently about the structure of my campaign and how I plan and plot its progression. Given that we are on a short break while a friend of mine tries to kill us all in Crown of the Kobold King (which rather hand... [...]1 week ago -
Sometimes, wishes do come true
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Recently our studio got an very inspirational visit. No not by some ‘big shot’ or guru, but by an exceptional 10-year-old called Lucas who was accompanied by his brother and mother. They visited us because Lucas has a wish. He wants to become a game developer one day and maybe we could help. I guess many ...1 week ago -
MMO Movement
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This might sound petty, but if a MMO’s movement sucks then my interest in the game is immediately diminished. My first, and coincidentally clearest, memory of LotRO is the wonky movement. GW2 has wonky movement too. When characters ‘slide’ across the ground or don’t appear to be making connection and ...1 week ago -
End of year push for Edtech Badges
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#edtech #atomiclearning My students are in their final few weeks of school and they are on fire to earn as many of our new edtech badges as possible before we break for summer. The edtech badges program in our elementary school leverages our Atomic Learning account and the ideals of a flipped classroom and ...1 week ago -
On personal games
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I don’t have any tales of games saving me from depression. I mean, I did go through a period where I was depressed. I dropped out of high school while living overseas and basically just didn’t go anywhere. I slept for 23 hours straight. I woke up to eat something and read. It was listlessness, pointlessness, it ...1 week ago -
A Grand Piano of Light, Illuminating Rachmaninoff [Arduino+LEDs]
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Nail the finger fireworks of a particularly hard Rachmaninoff, and you may well feel like blasts of light are shooting out of the piano. But to give the audience the same sense, a DIY instrument made of cardboard and homebrewed responsive lighting translates that keyboard virtuosity to an optical show. Reader Aylwin ...1 week ago -
Fittest Men in Video Games | Sexy Gaming Guys!
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It’s easy to find lots of lists on some of the hottest women in gaming, but what about the men? There are plenty of attractive male protagonists in the world of gaming and so to match every hottest female list out there, here’s one just about the fellas. Nathan Drake The most swoon-worthy of recent ...1 week ago -
Kickstarters To Watch: Inverse World
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Inverse World is a Dungeon World-based product featuring a unique new setting and many new playbooks. Inverse World has a few design tenets that separate it from common fantasy RPG tropes – for example, flight is not a feared, game-breaking ability, and there is no weird undertone of racial determinism like there ...1 week ago -
LA Girl Scouts Launching a Video Game Patch for Girls [INTERVIEW]
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Alongside their babysitter and gardener badges, Los Angeles Girl Scouts will soon be able to show off a video game design patch. Partnering with Women in Games International , the Girl Scouts of Greater Los Angeles plans to launch the new patch in the upcoming school year. Among the more than 40,000 Girl Scouts in ...1 week ago -
How to Develop for the Mobile Casual Gaming Market
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HTML5 is becoming a larger and larger part of game design—so much so that Jesse Freeman (@jessefreeman) expects the future of HTML5 gaming to go beyond the browser. In the following interview, Freeman, a technology evangelist at Microsoft focusing on …1 week ago -
RIP Ray Harryhausen from Unofficial Games
RPG Bloggers —
Authority: 161
Ray Harryhausen passed away today at 92. The man was a huge influence on my childhood. [...]1 week ago -
Story RPGs
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Yesterday I got into a long, complicated discussion with several people about story-based games. One thing a lot of people seem to think is that if you want to tell a story with a game, you should use something that conveys that story rapidly and clearly rather than filling your game with grindy bits. But thats a ...1 week ago -
new Quarterly report screen for Democracy 3
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I just had a sudden inspiration to include some non-scrolling ‘key indicators’ at the top, and I think it looks and works much better seeing them each turn… Feel free to join the democracy 3 facebook page over at www.facebook.com/pages/Democracy3/2523932815600961 week ago -
Will Wright: Never overestimate players’ narcissism
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"No game designer ever went wrong by overestimating the narcissism of their players," says Sim City creator Will Wright1 week ago


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