immersive

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Welcome to the 'immersive' tag page at Technorati. This page features content from the farthest reaches of the Blogosphere that authors have "tagged" with 'immersive'.

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Latest blogosphere posts tagged “immersive”

  • The many ways in which we can get immersed


    MixedRealitiesAuthority Authority: 129
    The Avatar Machine video made us wonder whether the introduction of the third person aesthetics in augmented reality would make us less socially responsible or whether it would help us overcome inhibitions. Pixels and Policy asks these question in a slightly different way: “is the mobile metaverse disconnecting ...
    1 day ago
  • Bryn Oh is coming to Rezzable.............. Are you ready?


    Rezzable blogsAuthority Authority: 493
    Intrigue-Immersion-interaction--mystery-melancholic at times.... her installations produce awe , deep thought and amazement! Bryn Oh is a sort of second life "Ghost artist" for a Toronto Oil painter.   She is a Metaverse artist who is meant to exist only online.   She is a concept, a pixel character who inhabits ...
    1 day ago
  • shellina Winkler Exhibition at TANALOIS2 di Alo e Tani


    Second ArtsAuthority Authority: 121
    I happened to catch the opening of shellina Winkler’s latest exhibition at the TANALOIS2 di Alo e Tani where it opened this past Thursday, the 19 th of November. She has five large immersive pieces that will be on exhibit until the 12 th of December. As she explained to me, “They are not new but as you can see ...
    4 days ago
  • Coladia releases Secret of the Lost Cavern Episode 1 for iPhone


    iPhone News at Desinformado.com | The Complete Source for iPhone NewsAuthority Authority: 148
    Paris based Coladia today announces Secret of the Lost Cavern Episode 1 for iPhone and iPod touch. Secret of the Lost Cavern is an episodic adventure game that plunges the player into an inspiring journey that takes place during the Paleolithic period in prehistoric time, 15,000 years B.C. The gameplay and each puzzle ...
    5 days ago
  • Edusim covered by RezEd


    Greenbush Labs BlogAuthority Authority: 113
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    5 days ago

  • Greenbush Labs BlogAuthority Authority: 113
    5 days ago
  • METAL GEAR SOLID TOUCH (US) – Konami Digital Entertainment


    Christopher RossAuthority Authority: 150
    Available Now! The Complete Version of "METAL GEAR SOLID TOUCH," offers a fresh, new touch-shooting experience!Created with the concept of allowing users to “touch" upon the world of MGS, “METAL GEAR SOLID TOUCH” is based on the world of “METAL GEAR SOLID 4 GUNS OF THE PATRIOTS.” Intuitive touch-shooting ...
    6 days ago
  • EXCLUSIVE: The Product Guy "Up in the Air"


    The Product GuyAuthority Authority: 116
    It was a rainy day in November. A day not unfamiliar to many business travelers. But, this day was different, the destination was not the goal. It was the journey that was to hold center stage, bathed in a moving bicoastal spotlight, through an immersive marketing engagement with both social, as well as other, ...
    6 days ago
  • LearnTrends: The Immernet Singularity


    Experiencing E-LearningAuthority Authority: 123
    These are my live blogged notes from Tony O’Driscoll’s LearnTrends session on The Immernet Singularity . My side comments are in italics . Official description: The Immernet Singularity: How the Immersive Internet Will Redefine Learning and Collaboration. Four technology arenas, 2D Synchronous Learning, ...
    6 days ago
  • Learning with Digital Games – Nicola Whitton


    Electric Archaeology: Digital Media for Learning and ResearchAuthority Authority: 409
    I’ve just gotten my hands on an (e-)inspection version of Nicola Whitton’s Learning with Digital Games: A Practical Guide to Engaging Students in Higher Education . From the introduction, Two recent UK studies provide evidence that students may not be as comfortable with technology for learning and new ways ...
    6 days ago
  • Got my “Gphone” - Droid


    Greenbush Labs BlogAuthority Authority: 113
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    1 week ago
  • Employing Standards and Basic Design Principles in Virtual Worlds


    Virtual SpeakAuthority Authority: 118
    It recently came to my attention from a post I did at Maxping that I should probably rewind and address basic virtual world design principles and standards (I guess I put the cart before the horse on this one and neglected to address this in prior posts). This ‘shiny’ VW technology is pretty cool- but without ...
    1 week ago
  • Digital Research Tools Wiki


    Electric Archaeology: Digital Media for Learning and ResearchAuthority Authority: 409
    I came across the DiRT page this morning, run by Lisa Spiro. What an awesome resource! If you know of tools that are useful in your own research, suggest them to Lisa and get them listed on this page. From the front: This wiki collects information about tools and resources that can help scholars (particularly in ...
    1 week ago
  • Designing a Virtual World Learning Event? Think Participant Centered


    Kapp NotesAuthority Authority: 528
    I mmersed in a learning environment  (notice, no bulleted list of objectives) An important virtual world design principle is that the participant (not the teacher) must be positioned at the center of the learning experience--a 360 degree immersion in an learning experience. Thus the term Virtual Immersive ...
    1 week ago
  • The Edusim & OpenCobalt Project Links


    Greenbush Labs BlogAuthority Authority: 113
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    1 week ago
  • Head Tracking for Desktop VR Displays using the WiiRemote


    How To Hack or Cheat Games & SoftwareAuthority Authority: 157
    of your head and render view dependent images on the screen. This effectively transforms your display into a portal to a virtual environment. The display properly reacts to head and body movement as if it were a real window creating a realistic illusion of depth and space. By Johnny Chung Lee, Carnegie Mellon ...
    1 week ago
  • Head Tracking for Desktop VR Displays using the WiiRemote


    How To Hack or Cheat Games & SoftwareAuthority Authority: 157
    of your head and render view dependent images on the screen. This effectively transforms your display into a portal to a virtual environment. The display properly reacts to head and body movement as if it were a real window creating a realistic illusion of depth and space. By Johnny Chung Lee, Carnegie Mellon ...
    1 week ago
  • Video Advertising coming to a loading screen near you


    LazyGamer .:: Console and PC Gaming News ::.Authority Authority: 518
    I have said on many occasions that I am not against in game advertising and in my opinion bailing over broken Coca Cola Billboards and shooting up political adverts on TV’s would make a game feel more realistic so I am all for it. However what I am not for is advertising interrupting the gameplay in any way or ...
    2 weeks ago
  • BioShock


    GConsole.infoAuthority Authority: 137
    BioShock Journey through an amazing, immersive and terrifying world with BioShock. Caught between powerful forces and hunted down by genetically mutated citizens, you will come to grips with the mysterious and fascinating world of Rapture, a distinct Art Deco underwater utopia gone mad. BioShock not only challenges ...
    2 weeks ago
  • Is There Really Mass Confusion Around the Term of ‘Virtual World’?


    Virtual SpeakAuthority Authority: 118
    The recent 3DTLC conference brought together many virtual world enthusiasts to convene and re-think the future of virtual worlds. Among one of the more talked about topics at the conference was defining (or rather redefining) the term ‘virtual world,’ is it still the correct term to use or are there better terms ...
    2 weeks ago

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