interaction design

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Latest blogosphere posts tagged “interaction design”

  • The litl - A startup from boston delivers a fresh netbook design...


    gedankentank.tumblr.comAuthority Authority: 130
    The litl - A startup from boston delivers a fresh netbook design approach. It runs a custom (Gnome based) Linux with a slick interface shaped by Pentagram . Basically all things on the litl happen in the browser and live cloud. I really like its elegant simplicity. It takes a lot of work, nerves and guts to deliver ...
    10 hours ago
  • Data, Delight, and User Experience Design


    ChangeOrderAuthority Authority: 411
    Many thanks to my friend Ric Ewing, who was a co-author of this piece. Pick a card from the deck that Ive fanned out before you. Memorize the card, then place it on top of the deck. Ill let you cut it a few times, before I reveal that its… the Six of Spades! Whats the secret behind this magic trick? If I told ...
    10 hours ago
  • Transborder Immigrant Tool


    Interaction Design UmeAuthority Authority: 129
    b.a.n.g. lab have made this tool for a cheap (under $30) Motorola phone, that helps people cross borders without getting shot at or arrested. They hacked the GPS of the phone so it’s a simple compass, tells where to find water, the nearest highway and help centers for refugees.   The website. Article on Vice ...
    1 day ago
  • actface Rhythm: Mobile interface design “experience it”


    I2flyAuthority Authority: 114
    I’ve recently stumbled upon an interesting interface design by teamlab , the way they designed and looked into the natural dynamics of touch interface is amazing. I liked it personally very much such an amazingly rich, engaging experience that’s just bursting with possibility for further creativity. ...
    1 day ago
  • Blobo


    Interaction Design UmeAuthority Authority: 129
    Well, something from Finland. Blobo is a game controller size of a golf-ball that’s soft and light. The player can interact with the controller by moving, squeezing, throwing, spinning or just by keeping it in their hand. Almost all the information I can find is in finnish, so I need to translate a bit. It ...
    1 day ago
  • The Fun Theory


    connect. create. question.Authority Authority: 103
    How would learning look if we applied this principle to everything that had to be learned, anything that was “good for you,” but that wasn’t fun? Is it possible to apply “the fun theory” to all learning? Can we be creative enough designers to do this?
    2 days ago
  • Student competition: Interaction 10


    Interaction Design UmeAuthority Authority: 129
    This year’s theme is “Excellence in Interaction Design” The competition is open to any individual student or recent graduate (within 1 yr.) who have completed a project they feel exemplifies interaction design excellence. Appropriate submissions can be practical or conceptual so long as they fit this theme of ...
    2 days ago
  • 6 Ways To Take Your Webdesign From Good To Great


    Interaction Design UmeAuthority Authority: 129
    Some basic helpul tips for those who are working or have plans to be working on their portfolios in the near future. The list here
    2 days ago
  • Immersion Technology


    Interaction Design UmeAuthority Authority: 129
    This makes me remember the early Meng Meng’s explorations in the Komatsu Project. The cave is comprised of three white walls and a floor, all about 10′ x 10′ in size. Onto each surface is projected a high-resolution, stereoscopic image. A viewer stands in the room wearing polarized 3D glasses — like ...
    2 days ago
  • Choose Your Own Adventure books


    Mauro Cherubini's moleskineAuthority Authority: 103
    When I was a child I really enjoyed playing with this interactive books. I recently bumped into this web site that analyzes the interaction design of those artifacts and explains eloquently how they works. As a child of the 80s, the Choose Your Own Adventure books were a fixture of my rainy afternoons. My ...
    2 days ago
  • Practical Prototyping


    Theresa NeilAuthority Authority: 103
    I saw Todd Warfel speak in August at DELVE UI. I was so inspired by his approach that I changed the way we work. We have now moved away from large decks of wireframes and interaction notes- and embraced the 70% rule. We design 70% then build a prototype. There are a number of examples in my talk Designers vs ...
    3 days ago
  • The CLOUD


    Design Under SkyAuthority Authority: 106
    The CLOUD, as named by its designers is the result from an extensive collaboration of multi-disciplinary teams for a competition set up by London Mayor Boris Johnson committed to build a tourist attraction in the Olympic Park "with a legacy for the east end [of London]" The team, comprised of an international team of ...
    3 days ago
  • The future of usability


    Life In The Fast LaneAuthority Authority: 103
    On the eve of this weekend’s UX Barcamp , I thought I’d share a few thoughts I have about the future of ‘usability’ – or perhaps more specifically, the future of the ‘usability practitioner’. For the best part of a decade, I’ve been involved in New Zealand’s ‘usability’ community. I still ...
    4 days ago
  • UID 20 Years Anniversary – December 3-4, 2009


    Interaction Design UmeAuthority Authority: 129
    To all friends of the Umeå Institute of Design. Welcome to the new generation!! Amazingly enough, 20 years have passed since the first pioneer group of Swedish students and staff put together what has now grown to be the world renowned Umeå Institute of Design with students and staff from 29 different countries. ...
    4 days ago
  • EyeWriter


    Interaction Design UmeAuthority Authority: 129
    If you can see this, then you might need a Flash Player upgrade or you need to install Flash Player if its missing. Get Flash Player from Adobe. A few months ago there was a post on this blog whose subject was making graffiti via eye-tracking (by a person who is afflicted by ALS ). Anyway, the post informed us ...
    4 days ago
  • Stuff & things


    Tinker it now!Authority Authority: 116
    ++ O’Reilly are coming out with Make: Electronics this December…lovely Xmas present if you ask me :) ++ Discovered The Next Layer project where researchers in academic context share their process through peer-previewed content. Open academic process, nice! ++ Very ambition Fabbers Market is trying to ...
    5 days ago
  • Microsoft Multi-touch Mouse Prototypes


    Interaction Design UmeAuthority Authority: 129
    There are some ideas of how can the mouse evolve. By the way, there´s a link in the video where you can buy the Apple Magic Mouse.
    5 days ago
  • Designers vs Developers: Coming together to build the best RIAs


    Theresa NeilAuthority Authority: 103
    Presented on Nov 3, 2009 at Øredev in Malmo, Sweden. What is the fastest way to get from a product idea to a rich internet application? By breaking down the communication barriers between designers and developers. This talk takes a quick look at how to build a shared vocabulary and use prototyping to bypass ...
    5 days ago
  • Powers of Ten revisited


    Interaction Design UmeAuthority Authority: 129
    Following the legendary movie created by Charles and Ray Eames, this website explores the relative size of very small elements. Interesting as a visualization experiment and experience. I would like to see some pictures instead of digital drawings though, it would be more credible and powerful. LINK visualizing ...
    5 days ago
  • Roomba Pac Man


    Interaction Design UmeAuthority Authority: 129
    This is a video of Roomba Pac-Man in action. A few clarifications: The red tape on the floor is simply so the user can visualize the map in the real world. The robots are unaware of the tape, and are rather constrained by a virtual boundary embedded in their programming. The “dots” on the floor are pieces of ...
    5 days ago

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