virtual worlds
Tag details
Welcome to the 'virtual worlds' tag page at Technorati. This page features content from the farthest reaches of the Blogosphere that authors have "tagged" with 'virtual worlds'.
Latest blogosphere posts tagged “virtual worlds”
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Social Game by ashnika123
Freelancer jobs resources —
Authority: 169
I am looking for someone that will be able to build an app for me that includes virtual currency for social networking. I am looking specifically for a facebook app. It HAS to include a virtual economy/currency... (Budget: $30-250, Jobs: Facebook, Game Design, MySpace, Second Life / Virtual Worlds, Social ...7 hours ago -
BBC News - What happened to Second Life?
Peter O'Kelly's Reality Check —
Authority: 444
A timely reality check Not long ago Second Life was everywhere, with businesses opening branches and bands playing gigs in this virtual world. Today youd be forgiven for asking if its still going. Once upon a time Second Life had a Twitter level of hype. Even those without a cartoon version of themselves ...1 day ago -
The Death and Life of Second Life
broadstuff —
Authority: 570
Looks like Second Life is on its way to join the choir invisibule . Once upon a time (in 2006) it was ubercool to put you business on Second Life. Now its not - BBC quoting Wireds Ben Hammersley being Wise in Hindsight (Wired et al pimped it to the nines at the time - restraint was not their watchword, I recall ): ...1 day ago -
Blizzard’s Addiction to Previewing the Future
Wolfshead Online —
Authority: 107
W hat if J.R.R. Tolkien had named his classic fantasy trilogy How Frodo Destroyed the One Ring at Mount Doom ? Thankfully he had the good sense and propriety not to do so as it would have been foolish to have revealed the climax of the story within the title of the book. Part of the reward for the reader who invests ...1 day ago -
Free Online Addicting Games
video game reviews —
Authority: 142
(1) ONLINE GAMING Play is an important contributor to human development, maturation and learning. That is why games are an essential ingredient in the curriculum of every school and college and also a popular pastime for adults. However, today’s busy lifestyle and living in matchboxes leave neither time nor room for ...1 day ago -
Linden Lab to raise Xstreet fees, loses vendors, products
Massively —
Authority: 691
This week, Linden Lab announced that it was going to start charging listing fees and minimum commissions on its Second Life Xstreet Web-shopping adjunct in the near future. Within hours, vendors took down thousands of products, many abandoning the service entirely in favor of alternative services. Its unclear ...1 day ago -
Linden Lab to raise Xstreet fees, loses vendors, products
Be The Gamer —
Authority: 458
Filed under: Business models , Culture , Economy , News items , Opinion , Second Life , Virtual worlds This week, Linden Lab announced that it was going to start charging listing fees and minimum commissions on its Second Life Xstreet Web-shopping adjunct in the near future. Within hours, vendors ...1 day ago -
Your Second Life Avatar Is Dressed Inappropriately
VizWorld.com —
Authority: 448
Business are slowly adapting to virtual worlds like SecondLife and ScienceSim as ways to hold collaborative virtual meetings and share information, especially as the economy makes air travel and meeting room rentals cost prohibitive. But as these virtual spaces grow, it becomes an increasingly popular question as to ...2 days ago -
What happened to Second Life?
OK4me2 —
Authority: 153
Some shops opened with a fanfare then quietly closed. Not long ago Second Life was everywhere, with businesses opening branches and bands playing gigs in this virtual world. Today youd be forgiven for asking if its still going. Once upon a time Second Life had a Twitter level of hype. Even those without a ...2 days ago -
Research workshop: Making Sense of Virtual Worlds and User Driven Innovation
Virtual Worlds Research Project —
Authority: 117
The research team of the Virtual Worlds Research project at Roskilde University is excited to announce a 3-day cross disciplinary research workshop entitled ‘Making Sense of Virtual Worlds and User Driven Innovation”, June 7th-9th 2010 in Denmark. We aim to bring together researchers with high-end expertise in ...2 days ago -
Weekly Wrap: Shoppers Hit Social Networks, Future of TV, John Mayer & Internet Rule 17, InStyle Augmented Reality Issue, Entertainment Subscriptions Hold Up & More
Derek E. Baird :: Barking Robot —
Authority: 424
Mobile Will Become the Hub of Multichannel Consumer Relationship : Marketers seeking to sprint out of therecession need to become multichannel-friendly and completelyconsumer-focused, and get over themselves. The need to constructdata-rich profiles of customers, personalize responses to their needsand smartly ...2 days ago -
Second Life: After The Hype
UBIWAR —
Authority: 434
The BBC asks What Happened To Second Life? and answers ‘not much’. It’s a valid question but it’s missing the point to focus on the commercial side of Second Life, as this article does. It’s more useful to ask what impact Second Life has had on a wide range of other issues. A quick scan of sites like ...2 days ago -
Using Google’s Building Maker to Change the Face of Boston
Xconomy —
Authority: 712
wwwade , IT , mapping Wade Roush wrote: When I was in fifth grade, I wanted to be an architect. (I also wanted to be a geneticist, a meteorologist, and an astronaut. I guess I wound up doing the next best thing to all of those sci/tech careers—writing about them.) I loved my junior builder kit, a ...2 days ago -
Growing Pains: Video Games Move Online
Derek E. Baird :: Barking Robot —
Authority: 424
The Economist has an interesting article about the migration of video games from physical consoles to web-based platforms. While most video game consoles allow users to play online with others, the real growth in online gaming is being fueled by web-based virtual worlds , social and casual gaming platforms. The ...2 days ago -
Setting the Stage for Mesh Imports: Second Life, XStreet Listings and the World to Come
Dusan Writer's Metaverse —
Authority: 542
Linden Lab recently announced policy changes on its popular XStreet commerce site in an effort to make the shopping experience more, um, friendly. The Lab cited extensive consultations in launching a “plan that all of our residents have helped us build.” But not just the Residents held sway in the policy decision: ...2 days ago -
Supercomputer Application Store
dailywireless.org —
Authority: 528
The Department of Energy is launching a $32 million program to study how scientific codes can make use of cloud technology . Called Magellan , the program will be funded by the American Recovery and Reinvestment Act (ARRA), with the money to be split equally between the the two DOE centers that will be conducting ...2 days ago -
Linden Lab to disband moribund mentor group
Massively —
Authority: 691
Yesterday at the morning Second Life mentors meeting, Linden Lab staff announced that Linden Labs sponsored mentor group, which had been functionally closed (in all but name) for approximately a year now, would finally be disbanded in practice. The move doesnt really come as much of a surprise to observers of ...2 days ago -
Linden Lab to disband moribund mentor group
Be The Gamer —
Authority: 458
Yesterday at the morning Second Life mentors meeting, Linden Lab staff announced that Linden Labs sponsored mentor group, which had been functionally closed (in all but name) for approximately a year now, would finally be disbanded in practice. The move doesnt really come as much of a surprise to observers of ...2 days ago -
4 Things that Need to Happen for the Web to Go 3D
Christian Web Trends Blog by OurChurch.Com —
Authority: 468
Last week I wrote about the growing trend of hosting virtual conferences in 3D virtual worlds like Second Life. If you didn’t see it, check out the demo video of virtual conference embedded in that post. It’s way cool. Ultimately, I think whether virtual conferences go mainstream will depend on whether ...2 days ago -
The Problem With Internet (and Virtual World) Girlfriends
Second Life: Music, DJs, Nightlife, Art, and Creativity —
Authority: 429
The Problem With Internet (and Virtual World) Girlfriends (Click the image to enlarge) [VIA Kontraband ]3 days ago

